Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
100%
Fire
100%
Energy
100%
Ice
100%
Holy
100%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
0%
Immunities
Agony
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 1.200–1.600 | Target | 50% | 2s |
| Bakragore Death Ring | 1.150–1.400 | — | 10% | 5s |
| Physical | 1.150–1.400 | Area (radius 5) · Around itself | 10% | 4s |
| Death | 1.400–2.200 | 8 sqm wave | 20% | 4s |
| Mana drain | 1.200–2.200 | Target · range 5 | 15% | 3s |
| Earth | 800–1.200 | Target · range 5 | 20% | 3s |
| Earth | 1.050–2.000 | Area (radius 11) · Around itself | 30% | 4s |
| Earth | 800–1.200 | Area (radius 11) · range 5 | 20% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +1.200–1.900 | — | 25% | 4s |
Loot
Chances already include the server's loot rate (3x).
This creature has no loot.
Sounds
- Rott!
- Putrefy!
- Decay!