Calmera Wiki
Earl Osam
Boss

Earl Osam

“Earl Osam”

Health 50.000
Experience 44.200
Speed 250
Armor 78
Defense 25

Damage taken per element

Percentage of damage the creature takes from each element. Green means weakness and red means resistance.

Physical 100%
Earth 100%
Fire 80%
Energy 100%
Ice 100%
Holy 100%
Death 100%
Drown 100%
Life drain 100%
Mana drain 100%
Agony 100%

Immunities

Paralysis Invisibility

Abilities

AbilityDamageRange / areaChanceInterval
Ice 400–1.000 7 sqm wave 15% 2s
Earth 400–1.000 7 sqm wave 25% 1,8s
Energy 260–420 Target · range 3 30% 2s

Defenses

AbilityDamageRange / areaChanceInterval
Healing +350–550 — 35% 2s

Summons

CreatureMax.ChanceInterval
Frozen Soul 1 20% 2s

Loot

Chances already include the server's loot rate (3x).

ItemAmountChanceRarity
Platinum Coin 1–5 100% Always
Crystal Coin 1–2 100% Always
Supreme Health Potion 1–6 100% Always
Ultimate Mana Potion 1–20 96% Common
Ultimate Spirit Potion 1–20 96% Common
Bullseye Potion 1–10 36% Common
Mastermind Potion 1–10 36% Common
Berserk Potion 1–10 36% Common
Red Gem 1–2 36% Common
Warrior Helmet 1 33% Common
Gold Ingot 1 30% Common
Silver Token 1–2 28,5% Common
Piece Of Draconian Steel 1–3 27% Common
Guardian Axe 1 19,2% Uncommon
Young Lich Worm 1 17,4% Uncommon
Collar Of Blue Plasma 1 15,6% Uncommon
Collar Of Red Plasma 1 15,6% Uncommon
Ring Of Blue Plasma 1 15% Uncommon
Ring Of Red Plasma 1 15% Uncommon
Transcendence Potion 1 7,88% Uncommon
Rotten Heart 1 5,1% Uncommon
Embrace Of Nature 1 4,8% Semi-rare
Token Of Love 1 3,6% Semi-rare
Terra Helmet 1 2,19% Semi-rare
Final Judgement 1 1,32% Semi-rare