Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
80%
Fire
40%
Energy
90%
Ice
105%
Holy
90%
Death
101%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Earth | 50–110 | range 7 | 20% | 2s |
| Mana drain | 50–80 | range 7 | 10% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +75–125 | — | 40% | 2s |
Bestiary
Class
Humanoid
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Mount Sternum Undead Cave, Dwarf Mines, Circle Room in Kazordoon, Triangle Tower, Tiquanda Dwarf Cave, Cormaya Dwarven Cave, Beregar Mines.
Tasks and quests
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–2 | 100% | Always |
|
|
1–35 | 100% | Always |
|
|
1 | 99% | Common |
|
|
1 | 75% | Common |
|
|
1 | 42% | Common |
|
|
1 | 24% | Uncommon |
|
|
1 | 21% | Uncommon |
|
|
1 | 3,36% | Semi-rare |
|
|
1 | 2,13% | Semi-rare |
|
|
1 | 1,59% | Semi-rare |
|
|
1 | 1,41% | Semi-rare |
|
|
1 | 1,08% | Semi-rare |
|
|
1 | 0,36% | Rare |
Sounds
- Hail Durin!
- Earth is the strongest element.
- Dust to dust.