Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
110%
Earth
180%
Fire
140%
Energy
110%
Ice
90%
Holy
130%
Death
95%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–350 | Target | 100% | 2s |
| Physical | 0–165 | range 7 | 20% | 2s |
| Death | 350–720 | 8 sqm wave | 10% | 2s |
| Physical | 0–300 | 7 sqm wave | 15% | 2s |
| Death | 225–275 | Area (radius 4) · Around itself | 10% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +130–205 | — | 15% | 2s |
| Haste | speed +450 | for 5s | 15% | 2s |
Bestiary
Class
Demon
- Difficulty
- Medium
- Occurrence
- Very rare
- Charm points
50
Progress
- 1 1st unlock 2 kills
- 2 2nd unlock 3 kills
- 3 Complete 5 kills
Location
Magician Quarter (Yalahar).
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1 | 30% | Common |
Sounds
- Death!
- Come a little closer!
- The end is near!