Calmera Wiki
Duke Krule
Boss

Duke Krule

“A Duke Krule”

Health 50.000
Experience 46.300
Speed 250
Armor 78
Defense 25

Damage taken per element

Percentage of damage the creature takes from each element. Green means weakness and red means resistance.

Physical 100%
Earth 100%
Fire 80%
Energy 100%
Ice 100%
Holy 100%
Death 100%
Drown 100%
Life drain 100%
Mana drain 100%
Agony 100%

Immunities

Paralysis Invisibility

Abilities

AbilityDamageRange / areaChanceInterval
Melee 200–600 Target 100% 2s
Mana drain 400–1.000 7 sqm wave 60% 1,8s
Physical 400–1.000 7 sqm wave 19% 1,8s
Fire 300–500 Area (radius 10) · Around itself 40% 1,8s

Defenses

AbilityDamageRange / areaChanceInterval
Healing +150–350 — 14% 2s

Loot

Chances already include the server's loot rate (3x).

ItemAmountChanceRarity
Platinum Coin 1–5 100% Always
Crystal Coin 1–2 100% Always
Supreme Health Potion 1–6 100% Always
Ultimate Mana Potion 1–20 96% Common
Ultimate Spirit Potion 1–20 96% Common
Bullseye Potion 1–10 36% Common
Mastermind Potion 1–10 36% Common
Berserk Potion 1–10 36% Common
Green Gem 1–2 36% Common
Blue Gem 1 33% Common
Red Gem 1 33% Common
Gold Ingot 1 30% Common
Silver Token 1–2 28,5% Common
Yellow Gem 1 28,5% Common
Piece Of Draconian Steel 1–3 27% Common
Terra Hood 1 23,4% Uncommon
Crusader Helmet 1 19,2% Uncommon
Young Lich Worm 1 17,4% Uncommon
Bear Skin 1 5,4% Uncommon
Rotten Heart 1 5,1% Uncommon
Noble Amulet 1 3,3% Semi-rare
Terra Helmet 1 2,1% Semi-rare
Final Judgement 1 1,38% Semi-rare