Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
0%
Fire
105%
Energy
85%
Ice
84%
Holy
75%
Death
85%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Earth
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–300 | Target | 100% | 2s |
| Paralyze | speed -600 | 8 sqm wave · for 15s | 15% | 2s |
| Earth | 150–300 | 8 sqm wave | 10% | 2s |
| Earth | 100–150 | Area (radius 3) | 15% | 2s |
Bestiary
Class
Vermin
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Drillworm Caves, Lower Spike and in the Lost Dwarf version of the Forsaken Mine.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–150 | 100% | Always |
|
|
1 | 45% | Common |
|
|
1 | 36,4% | Common |
|
|
1 | 29,3% | Common |
|
|
1 | 28,8% | Common |
|
|
1 | 27,8% | Common |
|
|
1 | 21,8% | Uncommon |
|
|
1 | 16,2% | Uncommon |
|
|
1 | 15,8% | Uncommon |
|
|
1–2 | 14,6% | Uncommon |
|
|
1–5 | 13,7% | Uncommon |
|
|
1 | 7,08% | Uncommon |
|
|
1 | 5,25% | Uncommon |
|
|
1 | 2,1% | Semi-rare |
|
|
1 | 1,62% | Semi-rare |
Sounds
- Knarrrk!
- Krrrk!