Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
105%
Earth
100%
Fire
0%
Energy
0%
Ice
0%
Holy
100%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Fire
Energy
Ice
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | skill 30 / atk 50 | Target | 100% | 2s |
| Mana drain | 100–400 | Area (radius 4) · range 6 | 20% | 2s |
| Energy | 100–220 | Area (radius 4) · range 6 | 20% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +90–150 | — | 15% | 2s |
Loot
Chances already include the server's loot rate (3x).
This creature has no loot.