Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
0%
Fire
0%
Energy
105%
Ice
95%
Holy
105%
Death
0%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Earth
Fire
Death
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–420 | Target | 100% | 2s |
| Fire | 310–630 | 4 sqm wave | 10% | 2s |
| Draken Abomination Curse | — | range 5 | 10% | 2s |
| Death | 170–370 | 4 sqm wave | 15% | 2s |
| Drunkenness | — | Area (radius 4) · Around itself · range 7 · for 9s | 15% | 2s |
| Physical | — | Area (radius 3) · Around itself · range 7 | 10% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +650–700 | — | 15% | 2s |
Summons
| Creature | Max. | Chance | Interval |
|---|---|---|---|
| Death Blob | 2 | 10% | 2s |
Bestiary
Class
Dragon
- Difficulty
- Hard
- Occurrence
- Common
- Charm points
50
Progress
- 1 1st unlock 100 kills
- 2 2nd unlock 1.000 kills
- 3 Complete 2.500 kills
Location
Razachai including the Inner Sanctum.
Tasks and quests
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–198 | 100% | Always |
|
|
1–8 | 100% | Always |
|
|
1–4 | 100% | Always |
|
|
1 | 36,3% | Common |
|
|
1 | 32,8% | Common |
|
|
1–3 | 29,9% | Common |
|
|
1–3 | 28,2% | Common |
|
|
1 | 26,2% | Common |
|
|
1 | 18,7% | Uncommon |
|
|
1–3 | 14,7% | Uncommon |
|
|
1–4 | 8,7% | Uncommon |
|
|
1 | 3,06% | Semi-rare |
|
|
1 | 3% | Semi-rare |
|
|
1 | 2,1% | Semi-rare |
|
|
1 | 1,62% | Semi-rare |
|
|
1 | 1,5% | Semi-rare |
|
|
1 | 1,08% | Semi-rare |
|
|
1 | 0,9% | Rare |
|
|
1 | 0,03% | Very rare |
Sounds
- Uhhhg!
- Hmmnn!
- Aaag!
- Gll