Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
100%
Fire
0%
Energy
105%
Ice
105%
Holy
100%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Fire
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–210 | Target | 100% | 2s |
| Dragonling Wave | 120–250 | — | 10% | 2s |
| Energy | 115–180 | Area (radius 3) · Around itself | 20% | 2s |
| Fire | 95–150 | Area (radius 3) · Around itself | 20% | 2s |
| Paralyze | speed -700 | Area (radius 1) · for 16s | 15% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +100–200 | — | 15% | 2s |
Bestiary
Class
Magical
- Difficulty
- Medium
- Occurrence
- Uncommon
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Fury Dungeon and Goroma volcano (surface floor, inner volcano) only during the Fire from the Earth Mini World Change.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–1.027 | 100% | Always |
|
|
1–2 | 73,4% | Common |
|
|
1–2 | 50,7% | Common |
|
|
1–4 | 37,2% | Common |
Sounds
- FCHHHHH
- SQUAWK!
- FIYAH
- FI?