Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
25%
Fire
0%
Energy
105%
Ice
110%
Holy
100%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Fire
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–55 | Target | 100% | 2s |
| Fire | 60–90 | 5 sqm wave | 10% | 2s |
| Fire | 30–55 | Area (radius 4) · range 7 | 15% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +8–33 | — | 15% | 2s |
Bestiary
Class
Dragon
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Thais Dragon Lair, beneath Fenrock, Darashia Dragon Lair, Venore Dragon Lair, Edron Dragon Lair, Dragonblaze Peaks, Krailos Steppe. Also summoned by Lizard Dragon Priests.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–55 | 100% | Always |
|
|
1 | 100% | Always |
|
|
1 | 12,9% | Uncommon |
|
|
1 | 1,2% | Semi-rare |
Sounds
- Fchu?
- Rooawwrr