Calmera Wiki
Dracola
Boss

Dracola

“Dracola”

Health 16.200
Experience 11.000
Speed 370
Armor 40
Defense 39

Damage taken per element

Percentage of damage the creature takes from each element. Green means weakness and red means resistance.

Physical 100%
Earth 0%
Fire 100%
Energy 100%
Ice 100%
Holy 100%
Death 100%
Drown 100%
Life drain 100%
Mana drain 100%
Agony 100%

Immunities

Earth Paralysis Invisibility

Abilities

AbilityDamageRange / areaChanceInterval
Melee 0–700 Target 100% 2s
Life drain 800–1.000 8 sqm wave 20% 3s
Earth 120–750 Area (radius 4) · range 7 20% 2s
Damage over time — 8 sqm wave 20% 1s
Physical 300–870 Area (radius 4) · range 7 20% 2s
Physical 0–750 range 7 10% 3s
Earth 50–175 Area (radius 4) · range 7 23% 1s
Mana drain 100–200 range 7 10% 2s

Defenses

AbilityDamageRange / areaChanceInterval
Healing +500–1.000 — 10% 4s

Loot

Chances already include the server's loot rate (3x).

ItemAmountChanceRarity
Soul Orb 1 100% Always
Dracola's Eye 1 100% Always
Gold Coin 1–200 100% Always
Dark Armor 1 87% Common
Platinum Coin 1–8 60% Common
Death Ring 1 42% Common
Life Crystal 1 36% Common
Skull Helmet 1 27% Common
Great Mana Potion 1–4 27% Common
Great Health Potion 1–4 27% Common
Demonic Essence 1–4 18% Uncommon
Hardened Bone 1–3 15% Uncommon
Reaper's Axe 1 9% Uncommon

Sounds

  • Your new name is breakfast.
  • I'm bad to the bone.
  • DEATH CAN'T STOP MY HUNGER!