Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
0%
Fire
100%
Energy
100%
Ice
100%
Holy
100%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Earth
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–700 | Target | 100% | 2s |
| Life drain | 800–1.000 | 8 sqm wave | 20% | 3s |
| Earth | 120–750 | Area (radius 4) · range 7 | 20% | 2s |
| Damage over time | — | 8 sqm wave | 20% | 1s |
| Physical | 300–870 | Area (radius 4) · range 7 | 20% | 2s |
| Physical | 0–750 | range 7 | 10% | 3s |
| Earth | 50–175 | Area (radius 4) · range 7 | 23% | 1s |
| Mana drain | 100–200 | range 7 | 10% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +500–1.000 | — | 10% | 4s |
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1 | 100% | Always |
|
|
1 | 100% | Always |
|
|
1–200 | 100% | Always |
|
|
1 | 87% | Common |
|
|
1–8 | 60% | Common |
|
|
1 | 42% | Common |
|
|
1 | 36% | Common |
|
|
1 | 27% | Common |
|
|
1–4 | 27% | Common |
|
|
1–4 | 27% | Common |
|
|
1–4 | 18% | Uncommon |
|
|
1–3 | 15% | Uncommon |
|
|
1 | 9% | Uncommon |
Sounds
- Your new name is breakfast.
- I'm bad to the bone.
- DEATH CAN'T STOP MY HUNGER!