Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
0%
Fire
85%
Energy
80%
Ice
85%
Holy
85%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Earth
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–207 | Target | 100% | 2s |
| Life drain | 90–140 | Target | 100% | 2s |
| Physical | 100–175 | Area (radius 2) · Around itself | 40% | 1s |
| Paralyze | speed -900 | Target · for 20s | 40% | 3s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Haste | speed +310 | for 20s | 40% | 10s |
| Healing | +50–80 | — | 60% | 5s |
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–17 | 84% | Common |
Sounds
- You will suffer the same fate as I do!
- The pain! The pain!
- Stay away! I am contagious!
- The plague will get you!