Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
75%
Earth
80%
Fire
70%
Energy
0%
Ice
115%
Holy
103%
Death
80%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Energy
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–500 | Target | 100% | 2s |
| Physical | 0–200 | range 7 | 15% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Haste | speed +420 | for 5s | 15% | 2s |
Bestiary
Class
Demon
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Pits of Inferno, Formorgar Mines, Alchemist Quarter, Oramond Dungeon.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–341 | 100% | Always |
|
|
1–6 | 100% | Always |
|
|
1–4 | 60% | Common |
|
|
1 | 42,9% | Common |
|
|
1–12 | 37,5% | Common |
|
|
1 | 30% | Common |
|
|
1–2 | 23,1% | Uncommon |
|
|
1–5 | 21,4% | Uncommon |
|
|
1 | 20% | Uncommon |
|
|
1 | 18,8% | Uncommon |
|
|
1 | 13% | Uncommon |
|
|
1–13 | 12,5% | Uncommon |
|
|
1 | 5,98% | Uncommon |
|
|
1 | 5,61% | Uncommon |
|
|
1 | 5,08% | Uncommon |
|
|
1 | 3,92% | Semi-rare |
|
|
1 | 3,41% | Semi-rare |
|
|
1 | 2,5% | Semi-rare |
|
|
1 | 1,73% | Semi-rare |
|
|
1 | 1,69% | Semi-rare |
|
|
1 | 0,432% | Rare |
Sounds
- COME HERE AND DIE!
- Destructiooooon!
- It's a good day to destroy!