Calmera Wiki
Deepworm
Vermin

Deepworm

“A deepworm”

Health 4.500
Experience 2.300
Speed 204
Armor 10
Defense 5

Damage taken per element

Percentage of damage the creature takes from each element. Green means weakness and red means resistance.

Physical 100%
Earth 70%
Fire 100%
Energy 100%
Ice 100%
Holy 100%
Death 100%
Drown 100%
Life drain 100%
Mana drain 100%
Agony 100%

Immunities

Paralysis Invisibility

Abilities

AbilityDamageRange / areaChanceInterval
Melee 0–300 Target 100% 2s
Earth 190–300 6 sqm wave · range 7 15% 2s
Earth 200–400 3 sqm wave 15% 2s

Bestiary

Class Vermin
Difficulty
Hard
Occurrence
Common
Charm points
50
Progress
  1. 1 1st unlock 100 kills
  2. 2 2nd unlock 1.000 kills
  3. 3 Complete 2.500 kills

Location

Gnome Deep Hub.

Loot

Chances already include the server's loot rate (3x).

ItemAmountChanceRarity
Deepworm Jaws 1–3 72% Common
Wood Mushroom 1 66,8% Common
Meat 1–4 59% Common
Ham 1–4 59% Common
Green Mushroom 1 55,6% Common
Dark Mushroom 1 44,9% Common
Deepworm Spike Roots 1–2 39,6% Common
Deepworm Spikes 1–3 29,6% Common
Life Ring 1 22% Uncommon
Green Crystal Shard 1–11 16,1% Uncommon
Terra Amulet 1 15,2% Uncommon
Small Enchanted Amethyst 1–11 10,3% Uncommon
Sacred Tree Amulet 1 7,17% Uncommon
Springsprout Rod 1 3,36% Semi-rare
Giant Shimmering Pearl 1 2,58% Semi-rare
Suspicious Device 1 1,59% Semi-rare

Sounds

  • *bluuuuuure*
  • *slurp slurp ... slurp*