Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
110%
Fire
0%
Energy
110%
Ice
0%
Holy
100%
Death
100%
Drown
0%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Fire
Ice
Drown
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–100 | Target | 100% | 2s |
| Drown | 60–120 | Target · range 7 | 15% | 2s |
Bestiary
Class
Aquatic
- Difficulty
- Medium
- Occurrence
- Uncommon
- Charm points
25
Progress
- 1 1st unlock 250 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–44 | 100% | Always |
|
|
1–3 | 59,2% | Common |
|
|
1 | 43,5% | Common |
|
|
1 | 19,5% | Uncommon |
|
|
1 | 8,16% | Uncommon |
|
|
1 | 2,04% | Semi-rare |
Sounds
- ?