Calmera Wiki
Death Priest Shargon
Boss

Death Priest Shargon

“Death Priest Shargon”

Health 65.000
Experience 20.000
Speed 340
Armor 25
Defense 30

Damage taken per element

Percentage of damage the creature takes from each element. Green means weakness and red means resistance.

Physical 100%
Earth 100%
Fire 100%
Energy 100%
Ice 100%
Holy 100%
Death 0%
Drown 100%
Life drain 100%
Mana drain 100%
Agony 100%

Immunities

Death Paralysis Invisibility

Abilities

AbilityDamageRange / areaChanceInterval
Melee skill 200 / atk 150 Target 100% 2s
Death 0–660 Area (radius 6) · Around itself · range 7 12% 2s
Holy 350–1.000 6 sqm wave 18% 2s

Defenses

AbilityDamageRange / areaChanceInterval
Healing +0–699 — 20% 2s

Summons

CreatureMax.ChanceInterval
Lesser Death Minion 2 30% 2s
Superior Death Minion 2 30% 2s
Greater Death Minion 2 30% 2s

Loot

Chances already include the server's loot rate (3x).

ItemAmountChanceRarity
Gold Coin 1–99 100% Always
Great Health Potion 1–3 100% Always
Necrotic Rod 1 100% Always
Platinum Coin 1–13 100% Always
Gold Ingot 1 75% Common
Great Mana Potion 1–4 30% Common
Black Skull 1 27,3% Common
Blood Goblet 1 27,3% Common