Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
90%
Earth
0%
Fire
0%
Energy
100%
Ice
50%
Holy
125%
Death
0%
Drown
100%
Life drain
0%
Mana drain
100%
Agony
100%
Immunities
Earth
Fire
Death
Life drain
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | skill 150 / atk 60 | Target | 100% | 2s |
| Earth | 100–400 | Area (radius 4) · range 7 | 9% | 2s |
| Life drain | 100–400 | Area (radius 4) · range 7 | 9% | 2s |
| Physical | 0–615 | range 7 | 11% | 2s |
| Undead Dragon Curse | — | — | 9% | 2s |
| Life drain | 200–700 | 8 sqm wave | 9% | 2s |
| Death | 400–550 | 8 sqm wave | 9% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +200–250 | — | 15% | 2s |
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–198 | 100% | Always |
|
|
1–5 | 100% | Always |
|
|
1 | 96,8% | Common |
|
|
1–2 | 82,8% | Common |
|
|
1–3 | 77% | Common |
|
|
1–5 | 73,9% | Common |
|
|
1–3 | 71,2% | Common |
|
|
1–2 | 63,9% | Common |
|
|
1–15 | 47,2% | Common |
|
|
1 | 43,7% | Common |
|
|
1 | 43,7% | Common |
|
|
1 | 15,1% | Uncommon |
|
|
1 | 14,8% | Uncommon |
|
|
1 | 12,9% | Uncommon |
|
|
1 | 5,85% | Uncommon |
|
|
1 | 4,89% | Semi-rare |
|
|
1 | 4,89% | Semi-rare |
|
|
1 | 3,51% | Semi-rare |
|
|
1 | 3,42% | Semi-rare |
|
|
1 | 2,76% | Semi-rare |
|
|
1 | 2,55% | Semi-rare |
|
|
1 | 2,55% | Semi-rare |
|
|
1 | 1,59% | Semi-rare |
|
|
1 | 1,5% | Semi-rare |
Sounds
- FEEEED MY ETERNAL HUNGER!
- I SENSE LIFE