Calmera Wiki
Darklight Source
Construct

Darklight Source

“A darklight source”

Health 31.550
Experience 20.892
Speed 400
Armor 50
Defense 50

Damage taken per element

Percentage of damage the creature takes from each element. Green means weakness and red means resistance.

Physical 110%
Earth 110%
Fire 115%
Energy 45%
Ice 60%
Holy 100%
Death 100%
Drown 100%
Life drain 100%
Mana drain 100%
Agony 0%

Immunities

Agony Paralysis Transformation Invisibility

Abilities

AbilityDamageRange / areaChanceInterval
Melee 450–900 Target 100% 2s
Energy 1.380–2.150 Area (radius 4) · range 5 30% 2s
Physical 1.380–2.150 Area (radius 4) · Around itself · range 1 25% 2s
Ice Ring Rotten Blood 1.450–2.100 — 20% 2s
Agony Field 350–600 Target · range 4 18% 3s

Defenses

AbilityDamageRange / areaChanceInterval
Healing +280–350 — 10% 2s

Bestiary

Class Construct
Difficulty
Challenging
Occurrence
Common
Charm points
100
Progress
  1. 1 1st unlock 200 kills
  2. 2 2nd unlock 2.000 kills
  3. 3 Complete 5.000 kills

Location

Darklight Core

Loot

Chances already include the server's loot rate (3x).

ItemAmountChanceRarity
White Gem 1 100% Always
Blue Gem 1 100% Always
Crystal Coin 1–3 100% Always
Small Sapphire 1–4 33% Common
Twiceslicer 1 17,7% Uncommon
Dark Obsidian Splinter 1 4,5% Semi-rare
Darklight Core 1 3% Semi-rare
Yellow Darklight Matter 1 1,5% Semi-rare
Darklight Heart 1 0,003% Very rare

Sounds

  • Rrrzp!