Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
10%
Fire
0%
Energy
70%
Ice
110%
Holy
110%
Death
90%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Fire
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–500 | Target | 100% | 2s |
| Physical | 0–781 | range 7 | 10% | 2s |
| Dark Torturer Skill Reducer | — | — | 5% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +200–250 | — | 10% | 2s |
Bestiary
Class
Demon
- Difficulty
- Hard
- Occurrence
- Common
- Charm points
50
Progress
- 1 1st unlock 100 kills
- 2 2nd unlock 1.000 kills
- 3 Complete 2.500 kills
Location
Pits of Inferno, Vengoth, Blood Halls, Oramond Dungeon, Roshamuul Prison.
Tasks and quests
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–199 | 100% | Always |
|
|
1–2 | 100% | Always |
|
|
1–8 | 100% | Always |
|
|
1–3 | 100% | Common |
|
|
1 | 69% | Common |
|
|
1–2 | 44,5% | Common |
|
|
1–2 | 30% | Common |
|
|
1 | 25,6% | Common |
|
|
1 | 15,8% | Uncommon |
|
|
1–2 | 8,28% | Uncommon |
|
|
1 | 6,67% | Uncommon |
|
|
1–5 | 6,67% | Uncommon |
|
|
1 | 6,42% | Uncommon |
|
|
1 | 6,15% | Uncommon |
|
|
1 | 6,02% | Uncommon |
|
|
1 | 3,58% | Semi-rare |
|
|
1 | 2,55% | Semi-rare |
|
|
1 | 1,44% | Semi-rare |
|
|
1 | 0,09% | Very rare |
Sounds
- You like it, don't you?
- IahaEhheAie!
- It's party time!
- Harrr, Harrr!
- The torturer is in!