Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
120%
Earth
100%
Fire
100%
Energy
100%
Ice
100%
Holy
110%
Death
60%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–100 | Target | 100% | 2s |
| Life drain | 20–50 | range 1 | 15% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +25–49 | — | 15% | 2s |
| Haste | speed +300 | for 6s | 15% | 2s |
Bestiary
Class
Human
- Difficulty
- Easy
- Occurrence
- Common
- Charm points
15
Progress
- 1 1st unlock 25 kills
- 2 2nd unlock 250 kills
- 3 Complete 500 kills
Location
Dark Cathedral, Vandura (Cult Cave), Foreigner Quarter.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1 | 61,7% | Common |
|
|
1–18 | 43,8% | Common |
|
|
1 | 31,5% | Common |
|
|
1 | 27,6% | Common |
|
|
1 | 22,2% | Uncommon |
|
|
1 | 20% | Uncommon |
|
|
1 | 15,8% | Uncommon |
|
|
1 | 5,7% | Uncommon |
|
|
1 | 5,37% | Uncommon |
|
|
1 | 2,97% | Semi-rare |
|
|
1 | 2,97% | Semi-rare |
|
|
1 | 2,67% | Semi-rare |
|
|
1 | 1,14% | Semi-rare |
|
|
1 | 0,36% | Rare |
Sounds
- You are no match to us!
- This is where your path will end!
- Your end has come!