Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
50%
Earth
180%
Fire
50%
Energy
50%
Ice
50%
Holy
20%
Death
20%
Drown
100%
Life drain
100%
Mana drain
90%
Agony
100%
Immunities
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 3.000–4.000 | Target | 100% | 1s |
| Death | 1.800–3.000 | 12 sqm wave | 50% | 2s |
| Mana drain | 225–410 | Area (radius 25) · Around itself | 16% | 1s |
| Death | 3.000–5.300 | Area (radius 25) | 50% | 1s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +1.100–2.700 | — | 30% | 2,5s |
| Haste | speed +1800 | for 5s | 30% | 2s |
Loot
Chances already include the server's loot rate (3x).
Sounds
- Voltei! Mais forte do que nunca!