Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
80%
Fire
110%
Energy
84%
Ice
100%
Holy
100%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–1.000 | Target | 100% | 2s |
| Energy | 0–250 | Target · range 7 | 15% | 2s |
| Holy | 0–250 | Area (radius 3) · Around itself | 15% | 2s |
Loot
Chances already include the server's loot rate (3x).
This creature has no loot.
Sounds
- I will be enlightened!
- I will prove myself!
- For the glory of Phosphorus!