Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
100%
Fire
100%
Energy
100%
Ice
100%
Holy
120%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 10–360 | Target | 100% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +150–200 | — | 25% | 4s |
Bestiary
Class
Human
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Forbidden Temple (Carlin).
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–10 | 100% | Always |
|
|
1–30 | 100% | Always |
|
|
1 | 46,2% | Common |
|
|
1–2 | 37% | Common |
|
|
1 | 15% | Uncommon |
|
|
1 | 3% | Semi-rare |
|
|
1 | 3% | Semi-rare |
|
|
1 | 2,49% | Semi-rare |
|
|
1 | 2,49% | Semi-rare |
|
|
1 | 2,49% | Semi-rare |
|
|
1 | 2,49% | Semi-rare |
|
|
1 | 2,28% | Semi-rare |
|
|
1–2 | 2,1% | Semi-rare |
|
|
1 | 0,99% | Rare |
|
|
1 | 0,69% | Rare |
|
|
1 | 0,6% | Rare |
|
|
1 | 0,39% | Rare |
Sounds
- No one will stop us!