Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
130%
Earth
105%
Fire
100%
Energy
95%
Ice
100%
Holy
90%
Death
110%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–130 | Target | 100% | 2s |
| Physical | 0–85 | range 7 | 50% | 2s |
| Damage over time | 8 | — | 11% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Haste | speed +350 | for 5s | 15% | 2s |
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–78 | 100% | Always |
|
|
1 | 70,2% | Common |
|
|
1 | 58,1% | Common |
|
|
1 | 41,1% | Common |
|
|
1 | 14,5% | Uncommon |
|
|
1 | 9,69% | Uncommon |
|
|
1 | 7,26% | Uncommon |
|
|
1 | 7,26% | Uncommon |
|
|
1 | 4,83% | Semi-rare |
Sounds
- Orc arga Huummmak!