Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
80%
Fire
0%
Energy
120%
Ice
0%
Holy
100%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Fire
Ice
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–250 | Target | 100% | 2s |
| Paralyze | speed -800 | Area (radius 6) · Around itself · range 7 · for 15s | 15% | 2s |
| Ice | 50–100 | Target · range 7 | 15% | 2s |
| Paralyze | speed -600 | Target · range 7 · for 10s | 20% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Haste | speed +250 | for 5s | 15% | 2s |
Bestiary
Class
Magical
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Atop of the Formorgar Glacier and deep inside Formorgar Mines, Frost Dragon Tunnel, Ice Witch Temple, Nibelor Ice Cave, the Crystal Caves in The Inquisition Quest, Mushroom Gardens.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–192 | 100% | Always |
|
|
1 | 44,9% | Common |
|
|
1 | 30% | Common |
|
|
1–6 | 17,5% | Uncommon |
|
|
1 | 15,6% | Uncommon |
|
|
1 | 7,47% | Uncommon |
|
|
1 | 6,03% | Uncommon |
|
|
1 | 4,92% | Semi-rare |
|
|
1 | 4,68% | Semi-rare |
|
|
1 | 4,44% | Semi-rare |
|
|
1 | 2,28% | Semi-rare |
|
|
1 | 2,22% | Semi-rare |
|
|
1 | 2,01% | Semi-rare |
|
|
1 | 1,68% | Semi-rare |
|
|
1 | 0,42% | Rare |
|
|
1 | 0,39% | Rare |
|
|
1 | 0,24% | Rare |
Sounds
- Screeech!