Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
0%
Fire
100%
Energy
100%
Ice
100%
Holy
125%
Death
0%
Drown
0%
Life drain
0%
Mana drain
100%
Agony
100%
Immunities
Earth
Death
Drown
Life drain
Paralysis
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–140 | Target | 100% | 2s |
| Life drain | 28–55 | Target · range 1 | 15% | 2s |
Bestiary
Class
Undead
- Difficulty
- Easy
- Occurrence
- Common
- Charm points
15
Progress
- 1 1st unlock 25 kills
- 2 2nd unlock 250 kills
- 3 Complete 500 kills
Location
Ankrahmun Tombs, Trapwood, Ramoa, Hellgate, Helheim, Mount Sternum Undead Cave, Deeper Catacombs, Cemetery Quarter, Treasure Island, Upper Spike, Lion's Rock.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–55 | 100% | Always |
|
|
1–10 | 27% | Common |
|
|
1 | 15% | Uncommon |
|
|
1 | 15% | Uncommon |
|
|
1–2 | 12,3% | Uncommon |
|
|
1 | 5,55% | Uncommon |
|
|
1 | 3% | Semi-rare |
|
|
1 | 3% | Semi-rare |
|
|
1–3 | 2,73% | Semi-rare |
|
|
1 | 1,53% | Semi-rare |
Sounds
- Aaaaahhhh!
- Hoooohhh!
- Uhhhhhhh!
- Chhhhhhh!