Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
0%
Fire
110%
Energy
80%
Ice
105%
Holy
100%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Earth
Paralysis
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–90 | Target | 100% | 2s |
| Physical | 0–40 | Area (radius 1) · range 7 | 15% | 2s |
Bestiary
Class
Human
- Difficulty
- Easy
- Occurrence
- Rare
- Charm points
15
Progress
- 1 1st unlock 25 kills
- 2 2nd unlock 250 kills
- 3 Complete 500 kills
Location
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–309 | 100% | Always |
|
|
1–3 | 14,5% | Uncommon |
|
|
1 | 12,1% | Uncommon |
|
|
1 | 8,19% | Uncommon |
|
|
1 | 6,72% | Uncommon |
|
|
1 | 5,4% | Uncommon |
|
|
1 | 4,71% | Semi-rare |
|
|
1 | 1,35% | Semi-rare |
|
|
1 | 1,35% | Semi-rare |
|
|
1 | 0,66% | Rare |
Sounds
- I smell gold!
- You'll make a fine fake-mummy to be sold!
- Untold riches are awaiting me!
- I don't like competition!