Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
70%
Earth
75%
Fire
60%
Energy
100%
Ice
105%
Holy
90%
Death
75%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
None
Bestiary
Class
Slime
- Difficulty
- Harmless
- Occurrence
- Common
- Charm points
1
Progress
- 1 1st unlock 5 kills
- 2 2nd unlock 10 kills
- 3 Complete 25 kills
Location
Loot
Chances already include the server's loot rate (3x).
This creature has no loot.
Sounds
- *Splotch*