Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
80%
Fire
105%
Energy
90%
Ice
105%
Holy
100%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
None
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–45 | Target | 100% | 2s |
Bestiary
Class
Vermin
- Difficulty
- Easy
- Occurrence
- Common
- Charm points
15
Progress
- 1 1st unlock 25 kills
- 2 2nd unlock 250 kills
- 3 Complete 500 kills
Location
Edron, Cormaya, Drillworm Caves, Venore Swamps, Liberty Bay, Vandura, Hellgate, Fibula Dungeon, Stonehome, Kazordoon, Darashia Rotworm Caves, Port Hope, Ancient Temple, Fenrock, Arena and Zoo Quarter.
Tasks and quests
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–45 | 100% | Always |
|
|
1 | 30% | Common |
|
|
1–2 | 28,4% | Common |
|
|
1–2 | 6,3% | Uncommon |
|
|
1 | 0,63% | Rare |