Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
0%
Fire
120%
Energy
90%
Ice
65%
Holy
100%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Earth
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–100 | Target | 100% | 2s |
| Earth | 60–95 | range 7 | 15% | 2s |
| Paralyze | speed -800 | range 7 · for 30s | 15% | 2s |
| Earth | 40–130 | Area (radius 3) · Around itself | 10% | 2s |
Bestiary
Class
Plant
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Deep inside the Tiquanda Jungle including Tiquanda Laboratory and a small cave, Forbidden Lands, Deeper Banuta, Arena and Zoo quarter in Yalahar.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–40 | 100% | Always |
|
|
1 | 23,1% | Uncommon |
|
|
1 | 12,5% | Uncommon |
|
|
1 | 2,67% | Semi-rare |
|
|
1 | 2,64% | Semi-rare |
|
|
1 | 1,47% | Semi-rare |
|
|
1–2 | 1,34% | Semi-rare |
|
|
1 | 0,51% | Rare |