Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
80%
Earth
100%
Fire
100%
Energy
70%
Ice
130%
Holy
70%
Death
130%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | skill 100 / atk 1500 | Target | 30% | 1s |
| Melee | 750–1.500 | Target | 100% | 1s |
| Energy | 1.200–1.800 | Area (radius 5) · Around itself | 35% | 3s |
| Physical | 900–1.200 | Area (radius 3) · Around itself · range 1 | 35% | 1,5s |
| Holy | 750–1.200 | Area (radius 6) · Around itself | 25% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +800–1.000 | — | 40% | 3s |
| Haste | speed +1000 | for 6s | 40% | 2s |
Summons
| Creature | Max. | Chance | Interval |
|---|---|---|---|
| Foliaal Demon | 1 | 60% | 3s |
Loot
Chances already include the server's loot rate (3x).
Sounds
- Esto prontos para a folia?