Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
100%
Fire
100%
Energy
100%
Ice
100%
Holy
100%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
None
Bestiary
Class
Vermin
- Difficulty
- Harmless
- Occurrence
- Common
- Charm points
1
Progress
- 1 1st unlock 5 kills
- 2 2nd unlock 10 kills
- 3 Complete 25 kills
Location
Ab'Dendriel, Ab'Dendriel Surroundings, Carlin, Cormaya, Edron Surroundings, Feyrist Meadows, Fibula, Fields of Glory, Green Claw Swamp, Issavi, Kazordoon Surroundings, Meriana, Outlaw Camp, Port Hope Surroundings, Stonehome, Thais Surroundings, Venore Southern Swamp, Venore Surroundings.
Loot
Chances already include the server's loot rate (3x).
This creature has no loot.