Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
100%
Fire
0%
Energy
100%
Ice
110%
Holy
100%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Fire
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 200–700 | Target | 100% | 2s |
| Fire | 500–780 | range 7 | 15% | 1s |
| Physical | 500–900 | Area (radius 3) · Around itself | 12% | 1,5s |
| Life drain | 400–850 | 5 sqm wave | 10% | 2s |
| Fire | 400–775 | Area (radius 3) · Around itself | 12% | 2s |
Bestiary
Class
Inkborn
- Difficulty
- Hard
- Occurrence
- Common
- Charm points
50
Progress
- 1 1st unlock 100 kills
- 2 2nd unlock 1.000 kills
- 3 Complete 2.500 kills
Location
Tasks and quests
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–28 | 100% | Always |
|
|
1 | 28,5% | Common |
|
|
1 | 27% | Common |
|
|
1 | 27% | Common |
|
|
1–5 | 12% | Uncommon |
|
|
1–7 | 9% | Uncommon |
|
|
1–3 | 9% | Uncommon |
|
|
1 | 9% | Uncommon |
|
|
1–4 | 9% | Uncommon |
|
|
1 | 9% | Uncommon |
|
|
1–12 | 7,5% | Uncommon |
|
|
1 | 7,5% | Uncommon |
|
|
1–4 | 6% | Uncommon |
|
|
1 | 5,4% | Uncommon |
|
|
1 | 3,6% | Semi-rare |