Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
105%
Earth
90%
Fire
80%
Energy
110%
Ice
115%
Holy
110%
Death
85%
Drown
0%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Drown
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 219–261 | Target | 100% | 2s |
| Broodriderewave | 430–469 | Target | 25% | 3s |
| Physical | 167–374 | Target | 15% | 2s |
| Death | 219–261 | Target · range 5 | 35% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +80–130 | — | 10% | 2s |
Bestiary
Class
Demon
- Difficulty
- Hard
- Occurrence
- Common
- Charm points
50
Progress
- 1 1st unlock 100 kills
- 2 2nd unlock 1.000 kills
- 3 Complete 2.500 kills
Location
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–30 | 100% | Always |
|
|
1–10 | 10,8% | Uncommon |
|
|
1–5 | 10,8% | Uncommon |
|
|
1 | 8,7% | Uncommon |
|
|
1–10 | 7,5% | Uncommon |
|
|
1 | 7,5% | Uncommon |
|
|
1 | 4,5% | Semi-rare |
|
|
1 | 3,6% | Semi-rare |
|
|
1 | 2,25% | Semi-rare |
|
|
1 | 1,5% | Semi-rare |
|
|
1 | 0,15% | Very rare |
Sounds
- Mah...Hun Hur...!