Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
85%
Earth
0%
Fire
115%
Energy
90%
Ice
80%
Holy
120%
Death
0%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Earth
Death
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–100 | Target | 100% | 2s |
| Energy | 93–170 | range 7 | 10% | 2s |
| Fire | 75–125 | range 7 | 10% | 2s |
| Death | 85–170 | range 7 | 10% | 2s |
| Earth | 65–125 | range 7 | 10% | 2s |
| Life drain | 75–85 | range 7 | 10% | 2s |
| Mana drain | 0–155 | range 7 | 10% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +150–200 | — | 15% | 2s |
| Haste | speed +260 | for 5s | 15% | 2s |
Summons
| Creature | Max. | Chance | Interval |
|---|---|---|---|
| Vampire | 1 | 10% | 2s |
Bestiary
Class
Undead
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Helheim, Demon Forge (The Arcanum), beneath Fenrock, Vandura Bonelord Cave, Alchemist Quarter and Cemetery Quarter.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–289 | 100% | Always |
|
|
1 | 45,4% | Common |
|
|
1–4 | 28,7% | Common |
|
|
1–4 | 27,1% | Common |
|
|
1 | 17,8% | Uncommon |
|
|
1 | 8,97% | Uncommon |
|
|
1 | 5,91% | Uncommon |
|
|
1 | 4,32% | Semi-rare |
|
|
1 | 3,54% | Semi-rare |
|
|
1 | 3,3% | Semi-rare |
|
|
1 | 3,3% | Semi-rare |
|
|
1 | 0,99% | Rare |
Sounds
- You have disturbed my thoughts!
- Let me turn you into something more useful!
- Let me taste your brain!
- You will be punished!