Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
120%
Earth
70%
Fire
15%
Energy
110%
Ice
105%
Holy
105%
Death
95%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–183 | Target | 100% | 2s |
| Life drain | 90–140 | Target · range 7 | 10% | 2s |
| Earth | 100–175 | Area (radius 3) · Around itself | 10% | 2s |
| Earth | 96–110 | Target · range 7 | 15% | 2s |
| Paralyze | speed -600 | Target · range 7 · for 15s | 15% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +65–95 | — | 10% | 2s |
Bestiary
Class
Magical
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Underneath Malada and Talahu, Edron Bog Raider Cave in Stonehome, Edron Earth Elemental Cave, Alchemist Quarter, Vengoth Castle, Robson Isle. Oramond Hydra/Bog Raider Cave.
Tasks and quests
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–305 | 100% | Always |
|
|
1 | 29,6% | Common |
|
|
1 | 13,7% | Uncommon |
|
|
1 | 12,6% | Uncommon |
|
|
1 | 9,42% | Uncommon |
|
|
1 | 6,09% | Uncommon |
|
|
1 | 6,03% | Uncommon |
|
|
1 | 3,06% | Semi-rare |
|
|
1 | 2,25% | Semi-rare |
Sounds
- Tchhh!
- Slurp!