Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
100%
Fire
105%
Energy
105%
Ice
100%
Holy
90%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
None
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Ice | 180–250 | — | 70% | 2s |
| Ice | 280–380 | Target | 40% | 2s |
| Ice | 230–450 | Area (radius 4) · Around itself | 20% | 2s |
| Physical | 100–200 | Target · range 4 | 20% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +50–200 | — | 20% | 2s |
Bestiary
Class
Inkborn
- Difficulty
- Hard
- Occurrence
- Common
- Charm points
50
Progress
- 1 1st unlock 100 kills
- 2 2nd unlock 1.000 kills
- 3 Complete 2.500 kills
Location
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–100 | 100% | Always |
|
|
1–11 | 100% | Always |
|
|
1–2 | 54% | Common |
|
|
1 | 45% | Common |
|
|
1 | 42% | Common |
|
|
1 | 12% | Uncommon |
|
|
1–3 | 10,5% | Uncommon |
|
|
1 | 9% | Uncommon |
|
|
1 | 2,7% | Semi-rare |
|
|
1 | 2,1% | Semi-rare |
|
|
1 | 2,1% | Semi-rare |
|
|
1 | 1,8% | Semi-rare |
|
|
1 | 1,8% | Semi-rare |
Sounds
- Shriiiiek!
- Screeech!
- Squawk!