Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
100%
Fire
20%
Energy
50%
Ice
110%
Holy
99%
Death
112%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–110 | Target | 100% | 2s |
| Fire | 45–80 | range 7 | 15% | 2s |
| Death | 60–105 | Area (radius 1) · range 7 | 10% | 2s |
| Drunkenness | — | range 7 · for 5s | 10% | 2s |
| Transformation | — | range 7 · for 4s | 1% | 2s |
| Djinn Electrify | — | range 5 | 15% | 2s |
| Djinn Cancel Invisibility | — | — | 10% | 2s |
Bestiary
Class
Magical
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Kha'zeel, Magician Quarter, Forgotten Tomb.
Tasks and quests
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–115 | 100% | Always |
|
|
1 | 70,4% | Common |
|
|
1 | 14,6% | Uncommon |
|
|
1–2 | 13,5% | Uncommon |
|
|
1 | 10,3% | Uncommon |
|
|
1 | 10,1% | Uncommon |
|
|
1 | 8,07% | Uncommon |
|
|
1–4 | 7,68% | Uncommon |
|
|
1 | 7,05% | Uncommon |
|
|
1 | 5,76% | Uncommon |
|
|
1 | 5,67% | Uncommon |
Sounds
- Simsalabim
- Feel the power of my magic, tiny mortal!
- Be careful what you wish for.
- Wishes can come true