Calmera Wiki
Blood Priest
Human

Blood Priest

“A blood priest”

Health 820
Experience 900
Speed 198
Armor 30
Defense 30

Damage taken per element

Percentage of damage the creature takes from each element. Green means weakness and red means resistance.

Physical 105%
Earth 0%
Fire 110%
Energy 95%
Ice 95%
Holy 105%
Death 95%
Drown 0%
Life drain 100%
Mana drain 100%
Agony 100%

Immunities

Earth Drown Invisibility

Abilities

AbilityDamageRange / areaChanceInterval
Melee 0–80 Target 100% 2s
Death 60–100 Target · range 7 20% 2s
Life drain 40–60 Area (radius 4) · Around itself 15% 2s
Mana drain 80–130 7 sqm wave · range 1 10% 3s
Damage over time 160–290 Area (radius 1) · range 1 5% 2s

Defenses

AbilityDamageRange / areaChanceInterval
Healing +80–120 — 20% 2s

Bestiary

Class Human
Difficulty
Medium
Occurrence
Common
Charm points
25
Progress
  1. 1 1st unlock 50 kills
  2. 2 2nd unlock 500 kills
  3. 3 Complete 1.000 kills

Location

Drefia and Old Fortress.

Loot

Chances already include the server's loot rate (3x).

ItemAmountChanceRarity
Gold Coin 1–171 100% Always
Incantation Notes 1 44% Common
Blood Tincture In A Vial 1 43,4% Common
Lancet 1 43,2% Common
Book Of Necromantic Rituals 1 40,7% Common
Horoscope 1 27,8% Common
Boots Of Haste 1 27,4% Common
Pieces Of Magic Chalk 1 23,3% Uncommon
Strong Mana Potion 1 18% Uncommon
Underworld Rod 1 16,4% Uncommon
Red Gem 1 14,6% Uncommon
Skull Staff 1 12,5% Uncommon
Small Ruby 1–2 10,5% Uncommon
White Piece Of Cloth 1 9,12% Uncommon
Spellbook Of Warding 1 7,47% Uncommon
Mystic Turban 1 6,51% Uncommon
Red Piece Of Cloth 1 1,92% Semi-rare
Spellbook Of Mind Control 1 0,54% Rare

Sounds

  • The Blood God is thirsty!
  • Give your blood to the Dark God!