Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
90%
Fire
100%
Energy
100%
Ice
100%
Holy
130%
Death
0%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Death
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–400 | Target | 100% | 2s |
| Earth | 300–400 | Area (radius 3) · Around itself | 10% | 2s |
| Death | 400–450 | Area (radius 3) · range 4 | 13% | 2s |
Summons
| Creature | Max. | Chance | Interval |
|---|---|---|---|
| Skeleton Elite Warrior | 1 | 10% | 2s |
Bestiary
Class
Human
- Difficulty
- Hard
- Occurrence
- Common
- Charm points
50
Progress
- 1 1st unlock 100 kills
- 2 2nd unlock 1.000 kills
- 3 Complete 2.500 kills
Location
Issavi Sewers, Kilmaresh Catacombs and Kilmaresh Mountains (above and under ground).
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–5 | 100% | Always |
|
|
1 | 63,6% | Common |
|
|
1 | 15% | Uncommon |
|
|
1 | 14,1% | Uncommon |
|
|
1 | 10,2% | Uncommon |
|
|
1 | 10,2% | Uncommon |
|
|
1 | 7,8% | Uncommon |
|
|
1–2 | 6,6% | Uncommon |
|
|
1–3 | 4,5% | Semi-rare |
Sounds
- Darkness is the mother of all knowledge!
- Get thee gone, unworthy!
- The Black Sphinx will prevail!