Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
0%
Fire
0%
Energy
0%
Ice
50%
Holy
120%
Death
0%
Drown
100%
Life drain
0%
Mana drain
100%
Agony
100%
Immunities
Earth
Fire
Energy
Death
Life drain
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–450 | Target | 100% | 2s |
| Betrayed Wraith Skill Reducer | — | — | 10% | 2s |
| Paralyze | speed -600 | Target · range 7 · for 3s | 20% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +350–600 | — | 30% | 2s |
| Invisibility | — | — | 10% | 2s |
| Haste | speed +460 | for 5s | 15% | 2s |
Bestiary
Class
Undead
- Difficulty
- Hard
- Occurrence
- Common
- Charm points
50
Progress
- 1 1st unlock 100 kills
- 2 2nd unlock 1.000 kills
- 3 Complete 2.500 kills
Location
Pits of Inferno, Helheim, The Inquisition Quest, Roshamuul Prison.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–200 | 100% | Always |
|
|
1–8 | 100% | Always |
|
|
1 | 100% | Always |
|
|
1–5 | 100% | Always |
|
|
1 | 58,3% | Common |
|
|
1 | 55,2% | Common |
|
|
1 | 46,2% | Common |
|
|
1–3 | 45% | Common |
|
|
1–4 | 35,4% | Common |
|
|
1–5 | 32,3% | Common |
|
|
1 | 30% | Common |
|
|
1–2 | 24% | Uncommon |
|
|
1 | 5,67% | Uncommon |
|
|
1 | 1,17% | Semi-rare |
|
|
1 | 1,17% | Semi-rare |
|
|
1 | 0,48% | Rare |
|
|
1 | 0,24% | Rare |
Sounds
- Rrrah!
- Gnarr!
- Tcharrr!