Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
85%
Earth
0%
Fire
75%
Energy
80%
Ice
85%
Holy
100%
Death
90%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Earth
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–300 | Target | 100% | 2s |
| Earth | 115–350 | Area (radius 1) · range 1 | 25% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +200–400 | — | 18% | 1s |
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1 | 100% | Always |
|
|
1 | 100% | Always |
|
|
1 | 33,8% | Common |
|
|
1 | 9,45% | Uncommon |
|
|
1–2 | 8,33% | Uncommon |
|
|
1 | 7,88% | Uncommon |
|
|
1 | 3,15% | Semi-rare |
Sounds
- Hissss!