Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
120%
Fire
100%
Energy
100%
Ice
100%
Holy
100%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
None
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–8 | Target | 100% | 2s |
Bestiary
Class
Mammal
- Difficulty
- Trivial
- Occurrence
- Common
- Charm points
5
Progress
- 1 1st unlock 10 kills
- 2 2nd unlock 100 kills
- 3 Complete 250 kills
Location
Dark Cathedral, Tiquanda, Drefia, Mount Sternum, Folda, Ghostlands, Kazordoon, Femor Hills, Thais Bat Dungeon, Thais Bandit Cave and in many other caves.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1 | 3,66% | Semi-rare |
Sounds
- Flap!Flap!