Calmera Wiki
Bashmu
Magical

Bashmu

“A bashmu”

Health 8.200
Experience 5.000
Speed 200
Armor 72
Defense 72

Damage taken per element

Percentage of damage the creature takes from each element. Green means weakness and red means resistance.

Physical 70%
Earth 80%
Fire 100%
Energy 95%
Ice 105%
Holy 110%
Death 110%
Drown 100%
Life drain 100%
Mana drain 100%
Agony 100%

Immunities

Paralysis Invisibility

Abilities

AbilityDamageRange / areaChanceInterval
Melee 0–600 Target 100% 2s
Energy 400–800 4 sqm wave 50% 2s
Energy 400–500 Area (radius 3) · Around itself · range 3 40% 2s
Earth 400–800 Target · range 7 20% 2s

Defenses

AbilityDamageRange / areaChanceInterval
Healing +250–500 — 15% 2s
Haste speed +340 for 5s 15% 2s

Bestiary

Class Magical
Difficulty
Hard
Occurrence
Uncommon
Charm points
50
Progress
  1. 1 1st unlock 100 kills
  2. 2 2nd unlock 1.000 kills
  3. 3 Complete 2.500 kills

Location

Salt Caves

Loot

Chances already include the server's loot rate (3x).

ItemAmountChanceRarity
Platinum Coin 1–24 100% Always
Sacred Tree Amulet 1 28,8% Common
Great Spirit Potion 1–4 28,8% Common
Green Crystal Shard 1–3 28,8% Common
Blue Crystal Shard 1–3 28,8% Common
Small Diamond 1–6 28,8% Common
Collar Of Red Plasma 1 28,8% Common
Guardian Halberd 1 24,5% Uncommon
Bashmu Tongue 1 23,9% Uncommon
Bashmu Feather 1 16% Uncommon
Violet Gem 1 16% Uncommon
Bashmu Fang 1 16% Uncommon
Rainbow Quartz 1 16% Uncommon
Terra Amulet 1 16% Uncommon
Glacier Amulet 1 16% Uncommon
Glorious Axe 1 16% Uncommon
Haunted Blade 1 16% Uncommon
Magma Amulet 1 16% Uncommon
Collar Of Blue Plasma 1 16% Uncommon

Sounds

  • Hsssssss!