Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
100%
Fire
99%
Energy
99%
Ice
99%
Holy
100%
Death
99%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–230 | Target | 100% | 2s |
| Earth | 220–450 | Area (radius 4) · range 7 | 20% | 2s |
| Earth | 0–150 | Area (radius 6) · Around itself | 10% | 2s |
Bestiary
Class
Humanoid
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Barkless Cult Trial Zone (below Ab'Dendriel).
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–199 | 100% | Always |
|
|
1 | 38,1% | Common |
|
|
1 | 20,8% | Uncommon |
|
|
1 | 6,93% | Uncommon |
Sounds
- DO NOT LEAVE THIS WORLD AS A WIMP!
- PAIN PURIFIES! PAIN PURIFIES!
- PROVE YOUR WORTH, BLEED!