Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
100%
Fire
90%
Energy
83%
Ice
85%
Holy
100%
Death
85%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–150 | Target | 100% | 2s |
| Earth | 250–420 | Area (radius 4) · range 7 | 20% | 2s |
| Earth | 0–150 | Area (radius 6) · Around itself | 10% | 2s |
Bestiary
Class
Humanoid
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Barkless Cult Trial Zone (below Ab'Dendriel).
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–199 | 100% | Always |
|
|
1 | 12,2% | Uncommon |
|
|
1 | 4,62% | Semi-rare |
|
|
1 | 2,91% | Semi-rare |
Sounds
- Prepare yourself!
- You are not loved by this world!
- Pain and suffering!