Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
110%
Fire
100%
Energy
80%
Ice
50%
Holy
80%
Death
110%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Paralysis
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–50 | Target | 100% | 2s |
| Physical | 0–60 | Area (radius 1) · range 7 | 15% | 2s |
Bestiary
Class
Human
- Difficulty
- Easy
- Occurrence
- Common
- Charm points
15
Progress
- 1 1st unlock 25 kills
- 2 2nd unlock 250 kills
- 3 Complete 500 kills
Location
Krimhorn, Bittermor, Ragnir, and Fenrock.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–30 | 100% | Always |
|
|
1 | 100% | Always |
|
|
1 | 60,4% | Common |
|
|
1 | 44,7% | Common |
|
|
1–2 | 24% | Uncommon |
|
|
1 | 15,1% | Uncommon |
|
|
1 | 12,2% | Uncommon |
|
|
1 | 8,94% | Uncommon |
|
|
1 | 2,97% | Semi-rare |
|
|
1 | 1,68% | Semi-rare |
|
|
1 | 0,69% | Rare |
|
|
1 | 0,33% | Rare |
Sounds
- I will regain my honor with your blood!
- Surrender is not option!
- Its you or me!
- Die! Die! Die!