Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
90%
Earth
105%
Fire
100%
Energy
90%
Ice
50%
Holy
80%
Death
110%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
None
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–240 | Target | 100% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Haste | speed +240 | for 5s | 15% | 2s |
Bestiary
Class
Human
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Krimhorn, Bittermor, Ragnir, Arena and Zoo Quarter inside the Arena.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–612 | 100% | Always |
|
|
1 | 31,6% | Common |
|
|
1 | 31,3% | Common |
|
|
1 | 24,8% | Uncommon |
|
|
1 | 20,2% | Uncommon |
|
|
1 | 17,7% | Uncommon |
|
|
1 | 14,7% | Uncommon |
|
|
1 | 6,3% | Uncommon |
|
|
1 | 2,94% | Semi-rare |
|
|
1 | 1,62% | Semi-rare |
|
|
1 | 1,14% | Semi-rare |
|
|
1 | 0,9% | Rare |
Sounds
- YAAAHEEE!
- SLAUGHTER!
- CARNAGE!
- You can run but you can't hide