Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
110%
Earth
100%
Fire
100%
Energy
100%
Ice
100%
Holy
100%
Death
105%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
None
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–45 | Target | 100% | 2s |
Bestiary
Class
Human
- Difficulty
- Easy
- Occurrence
- Common
- Charm points
15
Progress
- 1 1st unlock 25 kills
- 2 2nd unlock 250 kills
- 3 Complete 500 kills
Location
Dark Cathedral, Tiquanda Bandit Caves, Outlaw Camp, mountain pass west of Ankrahmun, Tyrsung, Thais Bandit Cave, Formorgar Mines. Also summoned by Gamel.
Tasks and quests
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–300 | 100% | Always |
|
|
1 | 89,7% | Common |
|
|
1–2 | 52,9% | Common |
|
|
1 | 50,4% | Common |
|
|
1 | 46,5% | Common |
|
|
1 | 30,3% | Common |
|
|
1 | 15% | Uncommon |
|
|
1 | 7,5% | Uncommon |
|
|
1 | 1,56% | Semi-rare |
Sounds
- Your money or your life!
- Hand me your purse!