Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
0%
Fire
50%
Energy
0%
Ice
0%
Holy
100%
Death
0%
Drown
0%
Life drain
0%
Mana drain
100%
Agony
100%
Immunities
Earth
Energy
Ice
Death
Drown
Life drain
Paralysis
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 300–350 | Target | 100% | 2s |
| Mana drain | 250–320 | Target · range 1 | 10% | 2s |
| Life drain | 280–340 | Target · range 7 | 15% | 2s |
| Death | 230–360 | Target · range 1 | 15% | 2s |
Bestiary
Class
Undead
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Cemetery Quarter, Drefia, Vampire Castle, Treasure Island, Isle of Evil, Upper Spike.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–65 | 100% | Always |
|
|
1 | 30% | Common |
|
|
1 | 28,2% | Common |
|
|
1 | 21,8% | Uncommon |
|
|
1 | 21% | Uncommon |
|
|
1 | 17% | Uncommon |
|
|
1 | 13,8% | Uncommon |
|
|
1 | 11,3% | Uncommon |
|
|
1 | 2,22% | Semi-rare |
|
|
1 | 1,68% | Semi-rare |
Sounds
- Mst.... klll....
- Whrrrr... ssss.... mmm.... grrrrl
- Dnnnt... cmmm... clsrrr....
- Httt.... hmnnsss...